The Temple of Elemental Evil

 Dungeons & Dragons: The Temple of Elemental Evil

The second game created at Troika, the Temple of Elemental Evil was based on the classic D&D module of the same name and was the first, and arguably the best, to implement the D&D 3.5 ruleset in a computer game. The game featured true, sequential turn-based combat and featured atmospheric music, sound effects and graphics.

The leaders of the Temple grew too power-hungry, and they were defeated in open combat after challenging the kingdoms of the north. The evil forces were slaughtered, and their mighty Temple was destroyed and sealed with magic and blessings. In the years that followed, Hommlet became a destination for adventurers, who brought wealth to the city and returned the area to its peaceful origins. Eventually, adventurers stopped coming, and the village went back to life as usual. A year before the start of the game, however, bandits once again began trickling into the region, and the villagers appealed to the Lord the Viscount of Verbobonc for aid. He responded by providing funds for Burne and Rufus, two well-known adventurers from the area, to build a keep just outside of Hommlet. **Place Holder**

 Sections


 * Story
 * Quests
 * Places


 * Items
 * Races
 * Skills
 * Stats
 * Alignments


 * Weapons
 * Melee
 * Throw


 * Armors
 * Spells
 * Misc.